Interactive global illumination based on coherent surface shadow maps.
Tobias RitschelThorsten GroschJan KautzHans-Peter SeidelPublished in: Graphics Interface (2008)
Keyphrases
- global illumination
- computer graphics
- reflectance properties
- ray tracing
- monte carlo
- light source
- shape recovery
- computer vision
- virtual reality
- image synthesis
- photorealistic
- subsurface scattering
- structured light
- image space
- virtual environment
- image processing
- texture mapping
- light transport
- image based rendering
- three dimensional