Embedding a VR Game Studio in a Sedentary Workplace: Use, Experience and Exercise Benefits.
SooJeong YooPhillip GoughJudy KayPublished in: CHI (2020)
Keyphrases
- virtual world
- virtual reality
- virtual environment
- game players
- video games
- information technology
- mobile phone
- serious games
- physical activity
- game play
- digital games
- game theory
- computer games
- vector space
- virtual space
- educational games
- game playing
- game design
- online game
- game based learning
- data hiding
- game theoretic
- nash equilibrium
- user experience
- optimal strategy
- game development
- learning games
- mobile games
- cooperative game
- augmented reality
- haptic interaction