Teaching Cultural Heritage through a Narrative-based Game.
Irini MalegiannakiThanasis DaradoumisSymeon RetalisPublished in: ACM Journal on Computing and Cultural Heritage (2020)
Keyphrases
- cultural heritage
- role playing
- learning games
- digital libraries
- multimedia
- pedagogical design
- simulation game
- digital game based learning
- game theory
- cidoc crm
- role playing game
- digital games
- learning environment
- computer games
- video games
- educational games
- virtual museum
- game play
- game design
- game playing
- e learning
- digital collections
- learning platform
- web based technologies
- interactive narrative
- web based learning
- digital archives
- higher education
- knowledge society
- learning process
- online learning
- teachable agent
- virtual world
- english vocabulary
- distance learning
- game based learning
- digital objects
- blended learning
- nash equilibrium
- distance education
- dublin core
- teaching methods
- online game
- virtual environment
- hong kong
- serious games
- high school