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Umsetzung einer natürlichen Interaktion mittels Head-Mounted-Display unter Einbezug von taktilen Rückmeldungen.
Max Bernhagen
Jonas Trezl
Daniel Hertwig
Frank Dittrich
Published in:
Mensch & Computer Workshopband (2016)
Keyphrases
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head mounted display
augmented reality
live video
gaze contingent
field of view
gaze estimation
virtual objects
stereoscopic video
calibration method
human computer interaction
virtual reality
eye tracking
video streams
stereo vision
image sequences
depth information
real objects
virtual environment
user interface