Digital games as creativity enablers for children.
Michela OttFrancesca PozziPublished in: Behav. Inf. Technol. (2012)
Keyphrases
- digital games
- educational games
- computer games
- digital game based learning
- game design
- pilot study
- learning tools
- educational tool
- game based learning
- game play
- educational contexts
- video games
- social support
- learning environment
- foreign language learners
- digital media
- serious games
- artificial intelligence
- foreign language
- online learning