Hybrid Skeletal-Surface Motion Graphs for Character Animation from 4D Performance Capture.
Peng HuangMargara TejeraJohn P. CollomosseAdrian HiltonPublished in: ACM Trans. Graph. (2015)
Keyphrases
- human motion
- motion capture
- computer animation
- motion capture data
- motion synthesis
- irregularly spaced
- recovering shape
- three dimensional
- deformable surface
- image sequences
- motion analysis
- motion model
- motion estimation
- moving observer
- motion field
- optical flow
- computer graphics
- human body
- surface features
- space time
- visual motion
- image measurements
- smoothness constraint
- moving objects
- surface reconstruction
- camera motion
- surface geometry
- motion patterns
- graph theory
- spatio temporal
- motion segmentation
- d objects
- motion tracking
- graph matching
- video sequences