Challenge balancing for personalised game spaces.
Sander BakkesShimon WhitesonGuangliang LiGeorge Viorel VisniucEfstathios CharitosNorbert HeijneArjen SwellengrebelPublished in: GEM (2014)
Keyphrases
- game play
- game theory
- video games
- computer games
- nash equilibrium
- virtual world
- game theoretic
- pac man
- optimal strategy
- game playing
- learning games
- context aware
- perfect information
- game tree search
- real time strategy games
- game design
- online game
- design space
- game based learning
- multi agent
- information filtering
- mobile learning
- higher education
- cooperative