A design method for plug-and-play control of large-scale systems with a varying number of subsystems.
Sven BodenburgViktor KrausJan LunzePublished in: ACC (2016)
Keyphrases
- experimental evaluation
- detection method
- small number
- objective function
- high accuracy
- dynamic programming
- clustering method
- case study
- preprocessing
- building blocks
- embedded systems
- significant improvement
- user interface
- computational cost
- computational complexity
- distributed systems
- knowledge based systems
- segmentation algorithm
- optimization algorithm
- segmentation method
- high precision