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A GPU-based Method for Generating quasi-Delaunay Triangulations based on Edge-flips.
Cristobal A. Navarro
Nancy Hitschfeld-Kahler
Eliana Scheihing
Published in:
GRAPP/IVAPP (2013)
Keyphrases
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delaunay triangulation
video sequences
neural network
social networks
three dimensional
multiscale
feature space
edge detection
random walk
segmentation method
edge information
delaunay triangulations