Adaptive Gaussian Fuzzy Classifier for Real-Time Emotion Recognition in Computer Games.
Daniel F. LeiteVolnei Frigeri Jr.Rodrigo MedeirosPublished in: CoRR (2021)
Keyphrases
- computer games
- fuzzy classifier
- emotion recognition
- real time
- adaptive learning
- game ai
- pattern classification
- emotional speech
- fuzzy rules
- human computer interaction
- audio visual
- video games
- neuro fuzzy
- emotional state
- learning objects
- control system
- neural network
- image classification
- facial images
- information fusion
- fuzzy logic
- reinforcement learning