Surface reconstruction algorithm of 3D scene image based on Virtual Reality Technology.
Yingying GePublished in: EITCE (2021)
Keyphrases
- d scene
- virtual reality technology
- photorealistic
- view dependent
- camera positions
- virtual reality
- depth map
- single image
- image based rendering
- scene geometry
- three dimensional
- planar patches
- scene understanding
- planar surfaces
- texture mapping
- camera parameters
- coordinate frame
- ego motion
- d objects
- view synthesis
- camera viewpoint
- computer vision
- virtual world
- flow estimation
- surface reconstruction
- viewing direction
- optical flow
- virtual environment
- moving objects
- computer graphics
- d mesh
- range data