Holo-Dex: Teaching Dexterity with Immersive Mixed Reality.
Sridhar Pandian ArunachalamIrmak GüzeySoumith ChintalaLerrel PintoPublished in: ICRA (2023)
Keyphrases
- mixed reality
- distance learning
- learning games
- virtual world
- remote laboratories
- virtual space
- augmented reality
- promote learning
- learning process
- computer generated imagery
- online learning
- learning environment
- higher education
- digital museum
- intelligent environments
- virtual reality
- learning tools
- e learning
- ambient intelligence
- artificial intelligence