GPU-based real-time spatio-temporal reconstruction studio.
József HapákZsolt JankóDmitry ChetverikovPublished in: SCCG (2012)
Keyphrases
- spatio temporal
- real time
- graphics hardware
- high speed
- spatial and temporal
- vision system
- low cost
- real time systems
- space time
- limited memory
- image reconstruction
- computer vision
- surface model
- spatio temporal databases
- collision detection
- compressed sensing
- reconstruction method
- spatial temporal
- reconstruction error
- sparse representation
- motion estimation
- control system
- three dimensional
- data sets