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An efficient GPU implementation and scaling for higher-order 3D stencils.
Omer Anjum
Mohammad Almasri
Simon Garcia de Gonzalo
Wen-Mei W. Hwu
Published in:
Inf. Sci. (2022)
Keyphrases
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gpu implementation
higher order
real time
feature tracking
integral histogram
pairwise
markov random field
graphics processors
three dimensional
multiscale
belief propagation
ray casting
cpu implementation