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An efficient GPU implementation and scaling for higher-order 3D stencils.

Omer AnjumMohammad AlmasriSimon Garcia de GonzaloWen-Mei W. Hwu
Published in: Inf. Sci. (2022)
Keyphrases
  • gpu implementation
  • higher order
  • real time
  • feature tracking
  • integral histogram
  • pairwise
  • markov random field
  • graphics processors
  • three dimensional
  • multiscale
  • belief propagation
  • ray casting
  • cpu implementation