Login / Signup

GPU-based acoustical occlusion modeling with acoustical texture maps.

Brent CowanBill Kapralos
Published in: Audio Mostly Conference (2011)
Keyphrases
  • texture features
  • real time
  • computer vision
  • texture segmentation
  • collision detection
  • neural network
  • human body
  • texture classification
  • gabor filters
  • real scenes