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Fostering Science Teachers' Design for Inquiry-Based Learning by Using a Serious Game.

Petros LamerasMaggi Savin-BadenPanagiotis PetridisIan DunwellFotis Liarokapis
Published in: ICALT (2014)
Keyphrases
  • serious games
  • inquiry based learning
  • design principles
  • science teachers
  • handheld computers
  • learning environment
  • user interface
  • statistically significant
  • high school