Accurate and Efficient CPU/GPU-Based 3-DOF Haptic Rendering of Complex Static Virtual Environments.
Jong-Phil KimBeom-Chan LeeHyungon KimJaeha KimJeha RyuPublished in: Presence Teleoperators Virtual Environ. (2009)
Keyphrases
- virtual environment
- computer graphics
- collision detection
- virtual reality
- graphics processors
- virtual world
- multi user
- haptic interaction
- high fidelity
- physical environment
- virtual objects
- virtual characters
- limited memory
- graphics hardware
- interaction model
- serious games
- role play
- human computer interaction
- texture mapping
- real time
- virtual space
- pose estimation
- real world