Physics-based hand interaction with virtual objects.
Jun-Sik KimJung-Min ParkPublished in: ICRA (2015)
Keyphrases
- virtual objects
- augmented reality
- virtual environment
- virtual world
- direct manipulation
- real scenes
- physical world
- live video
- real environment
- reference images
- human computer interaction
- virtual reality
- user interface
- learning process
- real time
- stereo images
- computer generated
- human interaction
- computer graphics
- viewpoint