A Case Study of Integrating Principles of Photography and Photorealistic for 3D Rendering.
Jong Sze JoonMay Chan YuenChee-Weng KhongPublished in: CGIV (2007)
Keyphrases
- photorealistic
- computer graphics
- ray tracing
- texture mapping
- virtual reality
- d scene
- photorealistic rendering
- highly accurate
- range images
- complex scenes
- hand held
- vision system
- image space
- image based modeling
- point cloud
- rendered images
- image acquisition
- view dependent
- real world objects
- image based rendering
- facial expression synthesis
- view synthesis
- virtual environment
- digital images
- range scans
- image processing
- dynamic scenes
- digital camera
- structure from motion
- depth map
- light transport
- d objects
- multiview geometry
- high quality