Adaptive event dissemination for peer-to-peer multiplayer online games.
Gabriele D'AngeloStefano FerrettiMoreno MarzollaPublished in: SimuTools (2011)
Keyphrases
- multiplayer online games
- peer to peer
- information systems
- event detection
- peer to peer networks
- resource discovery
- query processing
- spatio temporal
- data driven
- load balancing
- digital libraries
- distributed computing
- overlay network
- event driven
- file sharing
- information dissemination
- peer to peer systems
- mobile peer to peer networks
- real time