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Experiences from an Experiential Learning Course on Games Development.

Stephan KruscheBarbara ReichartPaul TolstoiBernd Bruegge
Published in: SIGCSE (2016)
Keyphrases
  • experiential learning
  • st century
  • case study
  • game design
  • software engineering
  • adult learning
  • learning theories
  • machine learning
  • lifelong learning
  • learning theory
  • educational games
  • technology enhanced