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Practical Texture Mapping on Free-Form Surfaces.
Yuya Iwakiri
Yuuichi Omori
Toyohisa Kaneko
Published in:
PG (2000)
Keyphrases
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texture mapping
free form surfaces
computer graphics
photorealistic
d mesh
image based rendering
d objects
free form
human faces
viewpoint
three dimensional
range images
real time
complex scenes
highly accurate
shape from shading
stereo vision
d scene