Achiever or explorer? gamifying the creation process of training data for machine learning.
Sarah AlaghbariAnnett MitschickGregor BlichmannMartin VoigtRaimund DachseltPublished in: Mensch & Computer (2020)
Keyphrases
- creation process
- machine learning
- training data
- learning algorithm
- decision trees
- supervised learning
- semi supervised learning
- data sets
- training set
- test data
- training examples
- support vector machine
- classification accuracy
- machine learning algorithms
- text mining
- learning tasks
- inductive learning
- data mining
- machine learning approaches
- computer vision
- labeled data
- pattern recognition
- test set
- supervised machine learning
- explanation based learning
- artificial intelligence
- machine learning methods
- model selection
- active learning
- unlabeled data
- natural language
- knowledge base
- domain knowledge
- transfer learning
- feature selection
- statistical methods
- knowledge acquisition
- text classification
- training process
- data analysis
- prior knowledge
- machine learning and data mining
- information extraction