Accelerating Occlusion Rendering on a GPU via Ray Classification.
Vasco S. CostaJoão Madeiras PereiraJoaquim A. JorgePublished in: Int. J. Creative Interfaces Comput. Graph. (2015)
Keyphrases
- ray casting
- real time
- ray tracing
- pattern classification
- decision trees
- automatic classification
- image classification
- text classification
- graphics hardware
- support vector machine svm
- support vector
- pattern recognition
- classification rules
- training samples
- feature space
- classification accuracy
- classification method
- feature selection
- volume rendering
- parallel computing
- classification algorithm
- computer graphics
- training set
- feature vectors
- support vector machine
- preprocessing
- classification scheme
- classification systems
- feature set
- parallel computation
- supervised learning
- feature extraction
- knn