Move&flick: design and evaluation of a single-finger and eyes-free kana-character entry method on touch screens.
Ryosuke AokiRyo HashimotoAkihiro MiyataShunichi SekoMasahiro WatanabeMasayuki IharaPublished in: ASSETS (2014)
Keyphrases
- evaluation method
- significant improvement
- dynamic programming
- computational cost
- high precision
- clustering method
- segmentation method
- preprocessing
- pairwise
- classification method
- similarity measure
- support vector machine svm
- detection method
- input data
- evaluation model
- error rate
- edge detection
- knn
- classification accuracy
- objective function