Implementing accessibility in educational videogames with.
Javier TorrenteÁngel del BlancoPablo Moreno-GerIván Martínez-OrtizBaltasar Fernández-ManjónPublished in: MTDL@MM (2009)
Keyphrases
- video games
- educational games
- disabled students
- game engine
- serious games
- game based learning
- secondary education
- educational video games
- learning experience
- game play
- quest atlantis
- game design
- authoring tool
- e learning
- learning tools
- learning design
- role playing game
- game development
- game playing
- learning achievement
- online course
- computer games
- web based learning
- blended learning
- multimedia
- student engagement
- middle school
- digital games