Biometric Identification Using Gaze and Mouse Dynamics During Game Playing.
Pawel KasprowskiKatarzyna HarezlakPublished in: BDAS (2018)
Keyphrases
- game playing
- biometric identification
- hand geometry
- input device
- biometric systems
- iris recognition
- general game playing
- video games
- fingerprint identification
- game tree
- gait recognition
- attitudes toward
- personal identification
- fingerprint images
- feature selection
- game play
- spatio temporal
- learning environment
- high quality
- image sequences
- three dimensional