Activity Theory as a Tool for Identifying Design Patterns in Cross-Modal Collaborative Interaction.
Oussama MetatlaNick Bryan-KinnsTony StockmanFiore MartinPublished in: INTERACT (3) (2013)
Keyphrases
- video games
- design patterns
- cross modal
- activity theory
- collaborative learning
- cscl environments
- computer supported collaborative learning
- software engineering
- multi modal
- object oriented
- learning activities
- software systems
- software architecture
- collaborative activities
- learning objects
- multimedia retrieval
- distributed systems
- student learning
- problem based learning
- learning process
- high level
- knowledge sharing
- machine learning
- process model
- learning processes
- multimedia databases
- visual recognition
- visual similarity
- artificial intelligence
- learning algorithm