Authoring of Digital Games via Card Games: Make Playful Play Happen.
Andrea ValenteEmanuela MarchettiPublished in: ArtsIT (2014)
Keyphrases
- digital games
- card games
- game design
- serious games
- card game
- perfect information
- board game
- computer games
- game based learning
- educational games
- imperfect information
- data structures and algorithms
- game play
- video games
- digital game based learning
- virtual environment
- human players
- learning environment
- game playing
- foreign language learners
- digital media
- learning processes
- design process
- learning objects
- e learning
- social networks
- databases
- design principles
- machine learning