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Fast randomized point location without preprocessing in two- and three-dimensional Delaunay triangulations.

Ernst P. MückeIsaac SaiasBinhai Zhu
Published in: Comput. Geom. (1999)
Keyphrases
  • preprocessing
  • three dimensional
  • delaunay triangulations
  • human body
  • range images
  • sample points
  • persistent homology
  • social networks
  • high dimensional
  • d objects
  • point cloud
  • surface reconstruction