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Fast randomized point location without preprocessing in two- and three-dimensional Delaunay triangulations.
Ernst P. Mücke
Isaac Saias
Binhai Zhu
Published in:
Comput. Geom. (1999)
Keyphrases
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preprocessing
three dimensional
delaunay triangulations
human body
range images
sample points
persistent homology
social networks
high dimensional
d objects
point cloud
surface reconstruction