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Using the NXT as an educational tool in computer science classes.

Ameen KazerouniBrandon ShrewsburyCliff Padgett
Published in: ACM Southeast Regional Conference (2011)
Keyphrases
  • educational tool
  • computer science
  • lecture notes
  • learning environment
  • artificial intelligence
  • applied mathematics
  • online learning
  • social sciences
  • machine learning
  • computer scientists
  • digital games