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Enhancing History-Based Move Ordering in Game Playing Using Adaptive Data Structures.
Spencer Polk
B. John Oommen
Published in:
ICCCI (1) (2015)
Keyphrases
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game playing
data structure
general game playing
tic tac toe
video games
imperfect information
temporal difference learning
game tree search
world class
game tree
opponent modeling
multi player
game play
game players
computer games
b tree