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Virtualizing Real-World Objects.
Hendrik P. A. Lensch
Jan Kautz
Michael Goesele
Jochen Lang
Hans-Peter Seidel
Published in:
Computer Graphics International (2003)
Keyphrases
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real world objects
computer graphics
point cloud
object representations
d objects
photorealistic
image based modeling
fine scale
three dimensional
object recognition
vision system
high dimensional
motion estimation
object detection