Embodying the homunculus in virtual reality: creating an interactive laboratory procedure for brain mapping and visualization.
John Edison MuñozMaria F. MontoyaDavid S. LopezÓscar A. HenaoPublished in: REHAB (2019)
Keyphrases
- virtual reality
- brain mapping
- virtual reality technology
- visual data mining
- virtual environment
- virtual laboratory
- computer graphics
- augmented reality
- magnetic resonance images
- multi sensory
- three dimensional
- virtual world
- computer animation
- virtual humans
- interactive virtual
- interactive visualization
- virtual space
- data analysis
- tangible user interface
- information visualization
- image processing
- virtual museum
- virtual reality environments
- feature extraction
- caudate nucleus
- mr images
- medical images
- pattern recognition