Questions as prototypes: Facilitating children's discovery and elaboration during game design.
Camillia MatukRinat Levy-CohenShashank PawarPublished in: FabLearn (2016)
Keyphrases
- game design
- computer games
- educational games
- playing games
- video games
- game based learning
- game play
- pilot study
- learning games
- experiential learning
- serious games
- design process
- programming concepts
- computational thinking
- game mechanics
- digital games
- learning theories
- game development
- foreign language
- learning objectives
- science learning
- case study
- learning tools
- reinforcement learning