Rendering Real-World Objects Using View Interpolation.
Tomás WernerRoger D. HerschVáclav HlavácPublished in: ICCV (1995)
Keyphrases
- real world objects
- view interpolation
- photorealistic
- view synthesis
- depth information
- image based modeling
- computer graphics
- stereo images
- stereo reconstruction
- depth map
- d scene
- point cloud
- d objects
- disparity estimation
- real scenes
- hand held
- complex scenes
- virtual reality
- highly accurate
- stereo matching
- stereo pair
- computer vision
- multi view
- surface reconstruction
- stereo camera
- image space
- stereo vision
- vision system
- three dimensional
- image acquisition
- virtual environment
- motion estimation
- dynamic programming