Computer-model-based audio and its influence on science learning by people who are blind.
Orly LahavNuha HagabSharona T. LevyVadim TalisPublished in: Interact. Learn. Environ. (2019)
Keyphrases
- science learning
- science education
- student learning
- grade students
- science students
- elementary school
- pilot study
- science instruction
- multimedia
- technology enhanced
- computer systems
- learning environment
- middle school
- digital educational games
- virtual world
- concept maps
- collaborative inquiry
- concept mapping
- high school students
- learning algorithm
- case study
- e learning