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Stereoscopic 3D in video games: A review of current design practices and challenges.
Noel Mahoney
Andreas Oikonomou
David Wilson
Published in:
CGAMES (2011)
Keyphrases
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video games
case study
design principles
commercial games
design patterns
design process
lessons learned
three dimensional
learning tools
user interface
game design
current status
learning games
computer aided
computer games
learning experience
educational games
game playing