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An Augmented Reality-Based Word-Learning Mobile Application for Children with Autism to Support Learning Anywhere and Anytime: Object Recognition Based on Deep Learning.
Tiffany Ya Tang
Jiasheng Xu
Pinata Winoto
Published in:
HCI (8) (2019)
Keyphrases
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computer vision
deep learning
learning algorithm
augmented reality
reinforcement learning
unsupervised learning
supervised learning
co occurrence
active learning
human computer interaction
virtual reality
mobile applications