High Precision Texture Mapping on 3D Free-Form Objects.
Yuya IwakiriToyohisa KanekoPublished in: ICCVG (2004)
Keyphrases
- texture mapping
- high precision
- free form objects
- range images
- photorealistic
- high recall
- surface segmentation
- computer graphics
- image based rendering
- d mesh
- d objects
- human faces
- achieve high precision
- multiple views
- multi view
- high accuracy
- image acquisition
- virtual reality
- three dimensional
- image space
- image synthesis
- view synthesis