Effects of serious games on perceived team cohesiveness in a multi-user virtual environment.
Aysun BozantaBirgul KutluNuket NowlanShervin ShirmohammadiPublished in: Comput. Hum. Behav. (2016)
Keyphrases
- serious games
- virtual environment
- multi user virtual environments
- skill assessment
- game play
- positive effects
- game design
- intelligent tutoring
- design principles
- computer games
- educational games
- learning processes
- data sets
- learning scenarios
- educational tools
- social skills
- video games
- information systems
- communication skills
- game engine
- data structures and algorithms
- digital games
- team members
- database
- database design