Combining Self Organizing Maps and Multilayer Perceptrons to Learn Bot-Behaviour for a Commercial Game.
Christian ThurauChristian BauckhageGerhard SagererPublished in: GAME-ON (2003)
Keyphrases
- self organizing maps
- multilayer perceptron
- neural network
- radial basis function network
- back propagation
- artificial neural networks
- competitive learning
- radial basis function
- neural gas
- unsupervised learning
- neural network model
- activation function
- input data
- k means
- pattern recognition
- video games
- game ai
- hidden layer
- feedforward neural networks
- computer games
- game play
- network anomaly detection
- som neural network
- visualization methods
- color quantization
- knn
- artificial intelligence
- genetic algorithm
- machine learning