Presence and discernability in conventional and non-photorealistic immersive augmented reality.
William SteptoeSimon J. JulierAnthony SteedPublished in: ISMAR (2014)
Keyphrases
- augmented reality
- virtual reality
- photorealistic
- virtual environment
- computer graphics
- virtual objects
- texture mapping
- mixed reality
- virtual world
- real world objects
- view synthesis
- three dimensional
- multi user
- hand held
- real scenes
- real environment
- image based rendering
- computer vision
- highly accurate
- human computer interaction
- high quality
- view dependent