A Multi-Phased Co-design of an Interactive Analytics System for MOBA Game Occurrences.
Quan LiZiming WuPeng XuHuamin QuXiaojuan MaPublished in: Conference on Designing Interactive Systems (2018)
Keyphrases
- pattern matching
- game playing
- learning analytics
- game theory
- information visualization
- virtual characters
- visual analytics
- game theoretic
- educational games
- nash equilibrium
- computer games
- user friendly
- interactive storytelling
- virtual reality
- video games
- business intelligence
- virtual world
- user interaction
- data management
- social media
- database systems
- case study
- data mining
- data exploration
- learning games
- interactive video
- neural network