Applying Genetic Algorithms for Recommending Adequate Competitors in Mobile Game-Based Learning Environments.
Akrivi KrouskaChristos TroussasCleo SgouropoulouPublished in: ITS (2020)
Keyphrases
- learning environment
- genetic algorithm
- mobile learning
- learning systems
- mobile devices
- mobile phone
- learning process
- learning activities
- simulated annealing
- neural network
- e learning
- m learning
- mobile environments
- game based learning
- learning outcomes
- mobile computing
- collaborative filtering
- evolutionary algorithm
- artificial neural networks
- modular neural networks
- genetic programming
- science learning
- multi objective
- mobile networks
- learning community
- mobile technologies
- adaptive systems
- stochastic search algorithms
- digital educational games
- mobile applications
- computing environments
- optimization method
- differential evolution
- learning experience
- particle swarm optimization
- learning objects
- metadata