A Present-Day "Glass Bead Game": A Framework for the Education of Prospective Informatics Teachers Inspired by a Reflection on the Nature of the Discipline.
Claudio MiroloPublished in: ISSEP (2014)
Keyphrases
- e learning
- digital games
- learning games
- computer games
- learning community
- secondary school
- serious games
- primary and secondary school
- educational systems
- technology enhanced
- learning sciences
- game based learning
- educational games
- learning analytics
- information and communication technologies
- collaborative learning
- learning process
- learning environment