Capability for Collision Avoidance of Different User Avatars in Virtual Reality.
Adrian Heinrich HoppeRoland ReebFlorian van de CampRainer StiefelhagenPublished in: HCI (29) (2018)
Keyphrases
- virtual reality
- collision avoidance
- virtual environment
- virtual space
- virtual world
- path planning
- dynamic environments
- augmented reality
- mobile robot
- computer graphics
- three dimensional
- computer animation
- virtual reality technology
- virtual museum
- virtual humans
- visual navigation
- multi user
- collaborative virtual environments
- virtual training
- virtual reality environments
- tangible user interface
- visual data mining
- user experience
- human computer interaction
- interactive virtual