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Rendering Delay Minimization in RIS-Assisted Edge Computing for IIoT with VR Streaming.
Xuan Wang
Mithun Mukherjee
Vikas Kumar
Constandinos X. Mavromoustakis
Abdulhadi Shoufan
Mian Guo
Qi Zhang
Published in:
GLOBECOM (Workshops) (2023)
Keyphrases
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real time
virtual reality
objective function
virtual environment
computer graphics
d scene
data sets
data streams
edge detection
edge detector
real time streaming
neural network
edge information
undirected graph
scalable video