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Evaluation of Body Sway and the Relevant Dynamics While Viewing a Three-Dimensional Movie on a Head-Mounted Display by Using Stabilograms.

Kazuhiro FujikakeMasaru MiyaoTomoki WatanabeSatoshi HasegawaMasako OmoriHiroki Takada
Published in: HCI (13) (2009)
Keyphrases
  • three dimensional
  • human body
  • head mounted display
  • augmented reality
  • image sequences
  • virtual reality
  • range images
  • live video