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A Fast Mesh Deformation Method to Build Spherical Representation Models of 3D Objects.
Antonio Adán
Carlos Cerrada
Vicente B. Feliu
Published in:
ACCV (1) (1998)
Keyphrases
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d objects
d mesh
geometric models
cad models
topological information
viewpoint
probabilistic model
three dimensional
surface meshes
object recognition
matching algorithm
texture mapping
partial matching
computer vision
representation scheme
object representation
pose estimation
object representations